<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Liminal Life Devlog - itch.io</title><link>https://vertuchoux.itch.io/liminal-life</link><item><guid>https://vertuchoux.itch.io/liminal-life/devlog/1064683/a-cover-image-finally-</guid><title>A Cover Image ... Finally !!!</title><link>https://vertuchoux.itch.io/liminal-life/devlog/1064683/a-cover-image-finally-</link><pubDate>Thu, 02 Oct 2025 22:04:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIzNDI1NTM3LnBuZw==/400x224%23c/xBKAqe.png" class="post_image"/><p>I&#039;ve finally finished the cover image for the game!! It took me a while (I know I’m a bit late) but I really wanted this to come after completing my very first full scene with all the characters tog...</p>]]></description></item><item><guid>https://vertuchoux.itch.io/liminal-life/devlog/1040582/go-from-2d-to-25d-in-godot</guid><title>Go from 2D to 2.5D in Godot</title><link>https://vertuchoux.itch.io/liminal-life/devlog/1040582/go-from-2d-to-25d-in-godot</link><pubDate>Thu, 25 Sep 2025 21:20:57 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIzMzE0MjI4LnBuZw==/400x224%23c/Rwqqwm.png" class="post_image"/><p>Introduction At first, my project was entirely in classic 2D: tiles, Node2D , flat sprites, etc. But pretty quickly, I wanted to change approach for aesthetic reasons: to be able to add perspective ,...</p>]]></description></item><item><guid>https://vertuchoux.itch.io/liminal-life/devlog/1039210/liminal-life-announced-</guid><title>Liminal Life Announced !!! ╰(*°▽°*)╯</title><link>https://vertuchoux.itch.io/liminal-life/devlog/1039210/liminal-life-announced-</link><pubDate>Tue, 23 Sep 2025 13:35:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIzMjkxNDI1LnBuZw==/400x224%23c/siV%2Bhw.png" class="post_image"/><p>Liminal Life Announced !!! ╰(*°▽°*)╯ English Version Hi everyone! I’m super excited to announce that Liminal Life now has its own itch.io page and a public GitHub repository ! (o゜▽゜)o...</p>]]></description></item></channel></rss>